The MSI Z170A SLI PLUS Review: Redefining the Base Line at $130
by Ian Cutress on April 13, 2016 8:00 AM EST- Posted in
- Motherboards
- MSI
- Skylake
- Z170
Gaming Performance 2015
Our 2015 gaming results are still relatively new, but the issue of FCLK settings might play a big role here. At launch, the default setting for the communication buffer between the CPU and PCIe stack was 800 MHz, even though Intel suggested 1000 MHz, but this was because of firmware limitations from Intel. Since then, there is firmware to enable 1000 MHz, and most motherboard manufacturers have this - but it is unclear if the motherboard will default to 1000 MHz and it might vary from BIOS version to BIOS version. As we test at default settings, our numbers are only ever snapshots in time, but it leads to some interesting differences in discrete GPU performance.
Alien: Isolation
If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.
For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.
Total War: Attila
The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.
For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.
Grand Theft Auto V
The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).
GRID: Autosport
No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.
GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car in focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.
Middle-Earth: Shadow of Mordor
The final title in our testing is another battle of system performance with the open world action-adventure title, Shadow of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.
For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.
62 Comments
View All Comments
BrokenCrayons - Wednesday, April 13, 2016 - link
The value for price proposition of MSI's offering makes motherboards like the ASUS Maximus VIII Extreme look like even more of an impractical absurdity when the performance offered by the added $370 in purchase price is so insignificant that it's utterly meaningless.close - Wednesday, April 13, 2016 - link
The very top of the high end will always be absurdly expensive and with a terrible price/performance ratio. But that's how the high end works. Above a point every extra dollar invested brings in diminished returns.BrokenCrayons - Thursday, April 14, 2016 - link
The problem with that other motherboard is that it's not the very top of the high end. Realistically, it only manages to come up to a rough parity with something quite a bit less expensive. Sure there's a widget here and a goo gaw there that's not included at a lower price point, but the point I'm making is that, despite the difference, its only basically equal which doesn't make that other motherboard high end at all, but overpriced mid range.bigboxes - Wednesday, April 13, 2016 - link
Thanks for your input, random comment man.BurntMyBacon - Thursday, April 14, 2016 - link
@BrokenCrayons: "The value for price proposition of MSI's offering makes motherboards like the ASUS Maximus VIII Extreme look like even more of an impractical absurdity ..."Not sure, but I don't think value or practicality has anything to do with the decision to buy an ASUS ROG board. ; ' )
BrokenCrayons - Thursday, April 14, 2016 - link
Yeah, that's a completely valid point. Not everyone cares about getting a return on their purchase that's meaningfully higher on a set of benchmarks. If that's their thing, then sure, have at it.Ethos Evoss - Thursday, April 14, 2016 - link
Really DON'T understand WHY MB manufs. still implementing ancient ps/2 connectors are they stupid or somethin' /??!?! who uses it nowadays ??Major_Kusanagi - Thursday, April 14, 2016 - link
There are a couple of different scenarios which still require PS/2:1) As a systems admin I've run into systems that won't allow me access to BIOS menus using USB keyboards/mice
2) My 30 year old IBM Model M keyboard is still rock solid, and I'll only part with it when I leave this mortal coil.
random2 - Wednesday, April 20, 2016 - link
Then there are the systems where a USB keyboard/mouse will not function at all until you are able to access the BIOS and adjust the USB legacy settings. No I have no idea why this is still happening. I too have a very old PS2 keyboard I will not let out of my home...ever.skrewler2 - Tuesday, April 19, 2016 - link
since when has it been about performance? the high end motherboards have more features than budget ones.they may overclock better or have some higher end components that purport to offer better stability, but again, features. nothing is directly "faster" or "slower" from motherboard to motherboard.